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Videogames, Youth, and Pandemic

Abstract

Videogames have helped youth to cope with the negative effects of the pandemic. When weaddress negative effects of the pandemic, we are not only referring to Covid-19. We have facedterrible outcomes, and the one we are going to mention is mental health. Videogames helped friendsstay connected. Meanwhile, other youth played videogames as a way to distract themselves andescape the current health situation. No matter how you see videogames, they can be a good helpduring hard times.

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